Course Design and Development
Mar 14 2019

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Articles in Course Design and Development

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BRIEF SURVEY OF ANALYTICS IN K12 AND HIGHER EDUCATION
Jan 01 2017 by Ananda Gunawardena 0 8716 0
DOI: 10.1615/IntJInnovOnlineEdu.v1.i1.80

Use of computers in education is now ubiquitous. Students have access to course media through a variety of devices including PCs, tablets, and smart phones. The data generated by online learning platforms have the potential to change the way we ...

INTERACTIVE STORYTELLING, GAMIFICATION, AND ONLINE EDUCATION: STORYTELLING MADE EASY
Oct 24 2017 by Trevor Rasmusson, John R. Bourne 0 5126 0
DOI: 10.1615/IntJInnovOnlineEdu.2017018913

This paper was created to stimulate thinking about the art of the possible in using storytelling for online education. We explore the possibilities for storytelling, visualization, peer discussion, gamification, and interaction as a learning ...

CONTEMPLATING COMPETENCY-BASED EDUCATION AT THOMAS EDISON STATE UNIVERSITY
Apr 02 2018 by Stephen Phillips 0 4674 0
DOI: 10.1615/IntJInnovOnlineEdu.2017021247

This paper provides an institutional perspective of a single competency-based institution – Thomas Edison State University - and examines how the University’s history intersects with both the renewed upsurge in interest in CBE as well as the ...

A CONCISE HISTORY OF ALTERNATE REALITY GAMES: FROM TRANSMEDIA MARKETING CAMPAIGNS TO THE COLLEGE CLASSROOM
Dec 19 2017 by Siobhan O'Flynn, David Seelow 0 3759 0
DOI: 10.1615/IntJInnovOnlineEdu.2017024948

This article traces the brief history of alternate reality games (ARGs) from their beginning as viral marketing campaigns associated with The Blair Witch Project and the I Love Bees global phenomenon to more recent efforts led by Jane ...

COMPETENCY-BASED EDUCATION: A COPERNICAN REVOLUTION
Jul 25 2017 by Nick White 0 3138 0
DOI: 10.1615/IntJInnovOnlineEdu.2017017216

WELCOME FROM THE STREAM EDITOR: LEARNING ANALYTICS IN ONLINE EDUCATION
Jan 01 2017 by 0 2348 0

Analytics is the discovery and communication of meaningful patterns in data. Businesses have used analytics for years to improve their products and customer satisfaction. Now it is time for education to use analytics to improve teaching and ...

THE MULTIPLAYER CLASSROOM: THE DESIGNER AND THE COLLABORATION
Dec 19 2017 by Lee Sheldon, David Seelow 0 2313 0
DOI: 10.1615/IntJInnovOnlineEdu.2017024959

This article describes the steps needed to design and teach a successful game-based online course using the techniques of The Multiplayer Classroom model. It outlines the pre-production, production, and executive phase of the development process, ...

LESSONS LEARNED AND SCARS FORMED FROM CREATING MULTIPLE OPEN ENTRY CBE PROGRAMS AT THE COMMUNITY COLLEGE
Apr 02 2018 by Eric Heiser 0 2286 0
DOI: 10.1615/IntJInnovOnlineEdu.2018025154

In early 2014, Salt Lake Community College (SLCC) embarked on what has become a gigantic task, transitioning 20 clock-hour, seat-time based programs to Competency-Based Education (CBE). With the help of a $2.3M dollar Department of Labor TAACCCT ...

PROJECT UPDATE: EXPLORING WAYS TO INCORPORATE NEW ONLINE LEARNING TECHNOLOGIES INTO THE TRIBAL COLLEGE LIBRARIANS INSTITUTE
Mar 14 2019 by Loriene Roy, Mary Anne Hansen 0 1997 0
DOI: 10.1615/IntJInnovOnlineEdu.2019029856

For nearly 30 years, the Tribal College Librarians Institute (TCLI) has provided an opportunity for librarians working at tribal colleges in the United States to network. During these week long events they share updates on their services and learn ...

TRANSFORMING ONLINE EDUCATION THROUGH ALTERNATE REALITY GAMES: INTRODUCTION
Dec 19 2017 by David Seelow 0 1991 0
DOI: 10.1615/IntJInnovOnlineEdu.2017024946

USING REAL-TIME VIDEO ANALYTICS TO IMPROVE INSTRUCTION
Jan 09 2019 by Aaron Bargotta, Kevin Finch, Ananda Gunawardena 0 1974 0
DOI: 10.1615/IntJInnovOnlineEdu.2018026302

The explosive growth of enrollment in courses, especially in engineering and computer science, has resulted in the need to rethink how to deliver instructions in large courses. As the number of students increase, it is simply not possible to ...

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